Code & DataCompare

Compare

Side-by-side code comparison. Each fenced code block becomes a labeled panel. Labels default to the code block's language.

Basic usage

Panels are automatically labeled by their code block language.

{% compare %}
```javascript
function greet(name) {
  return `Hello, ${name}!`;
}
```

```typescript
function greet(name: string): string {
  return `Hello, ${name}!`;
}
```
{% /compare %}
<div data-rune="compare" data-rune-fields="{&quot;layout&quot;:&quot;side-by-side&quot;}" data-code-host>
  <div data-panels data-name="panels">
    <div data-panel>
      <span data-label>javascript</span>
      <div class="rf-codeblock">
        <pre data-language="javascript">
          <code data-language="javascript">function greet(name) {
  return `Hello, ${name}!`;
}
</code>
        </pre>
      </div>
    </div>
    <div data-panel>
      <span data-label>typescript</span>
      <div class="rf-codeblock">
        <pre data-language="typescript">
          <code data-language="typescript">function greet(name: string): string {
  return `Hello, ${name}!`;
}
</code>
        </pre>
      </div>
    </div>
  </div>
</div>
javascript
function greet(name) {
  return `Hello, ${name}!`;
}
typescript
function greet(name: string): string {
  return `Hello, ${name}!`;
}
<div class="rf-compare rf-compare--side-by-side" data-code-host data-layout="side-by-side" data-rune="compare" data-density="full">
  <div data-panels data-name="panels" class="rf-compare__panels">
    <div data-panel>
      <span data-label>javascript</span>
      <div class="rf-codeblock">
        <pre data-language="javascript"><code data-language="javascript">function greet(name) {
  return `Hello, ${name}!`;
}
</code></pre>
      </div>
    </div>
    <div data-panel>
      <span data-label>typescript</span>
      <div class="rf-codeblock">
        <pre data-language="typescript"><code data-language="typescript">function greet(name: string): string {
  return `Hello, ${name}!`;
}
</code></pre>
      </div>
    </div>
  </div>
</div>

Custom labels

Use the labels attribute to override the default language-based labels.

{% compare labels="Before, After" %}
```javascript
const data = fetch('/api').then(r => r.json());
```

```javascript
const data = await fetch('/api').then(r => r.json());
```
{% /compare %}
<div data-rune="compare" data-rune-fields="{&quot;layout&quot;:&quot;side-by-side&quot;}" data-code-host>
  <div data-panels data-name="panels">
    <div data-panel>
      <span data-label>Before</span>
      <div class="rf-codeblock">
        <pre data-language="javascript">
          <code data-language="javascript">const data = fetch('/api').then(r =&gt; r.json());
</code>
        </pre>
      </div>
    </div>
    <div data-panel>
      <span data-label>After</span>
      <div class="rf-codeblock">
        <pre data-language="javascript">
          <code data-language="javascript">const data = await fetch('/api').then(r =&gt; r.json());
</code>
        </pre>
      </div>
    </div>
  </div>
</div>
Before
const data = fetch('/api').then(r => r.json());
After
const data = await fetch('/api').then(r => r.json());
<div class="rf-compare rf-compare--side-by-side" data-code-host data-layout="side-by-side" data-rune="compare" data-density="full">
  <div data-panels data-name="panels" class="rf-compare__panels">
    <div data-panel>
      <span data-label>Before</span>
      <div class="rf-codeblock">
        <pre data-language="javascript"><code data-language="javascript">const data = fetch('/api').then(r =&gt; r.json());
</code></pre>
      </div>
    </div>
    <div data-panel>
      <span data-label>After</span>
      <div class="rf-codeblock">
        <pre data-language="javascript"><code data-language="javascript">const data = await fetch('/api').then(r =&gt; r.json());
</code></pre>
      </div>
    </div>
  </div>
</div>

Attributes

AttributeTypeRequiredDescription
layout"side-by-side" | "stacked"Display panels side-by-side or stacked
labelsstringComma-separated custom labels for each panel
titlestringOptional title displayed above the panels

Universal attributes

bg

The background layer (SPEC-088): image, video, gradient, flat overlay wash and legibility scrim, in a single injected layer behind the rune's content.

AttributeTypeRequiredDescription
bgstringBackground preset applied to this block
bg-fromstringGradient start colour — a semantic token name (→ var(--rf-color-*))
bg-gradient"to-t" | "to-b" | "to-l" | "to-r" | "to-tr" | "to-br" | "to-bl" | "to-tl"Gradient direction (bounded named set)
bg-gradient-type"linear" | "radial" | "conic"Gradient type
bg-tostringGradient end colour — a semantic token name
bg-viastringOptional middle gradient stop — a semantic token name
scrim"top" | "bottom" | "left" | "right" | "none"Scrim direction (heaviest edge); presence turns the scrim on, "none" opts out of the default cover scrim
scrim-blur"none" | "sm" | "md" | "lg"Frost scrim blur amount
scrim-strength"sm" | "md" | "lg"Gradient scrim strength
scrim-tone"dark" | "light"Whether the scrim darkens (for light text) or lightens (for dark text)
scrim-type"gradient" | "frost"Scrim treatment: gradient (default) or frost (backdrop blur)
elevation

The chrome/depth ladder (SPEC-107). The skin maps each rung to a chrome bundle by attribute, so there is no BEM class.

AttributeTypeRequiredDescription
elevation"sunken" | "flush" | "flat" | "raised" | "floating" | "overlay" | "none" | "sm" | "md" | "lg"Surface depth on the SPEC-107 ladder (sunken→overlay); none/sm/md/lg are deprecated aliases
inset

Internal padding override.

AttributeTypeRequiredDescription
inset"flush" | "tight" | "default" | "loose" | "breathe"Inner padding of this block
motion

Scroll-reveal entrance (SPEC-105). The author declares the character, the theme owns the choreography, a behaviour owns the timing.

AttributeTypeRequiredDescription
reveal"none" | "fade" | "slide" | "scale" | "blur"Scroll-reveal entrance character (none|fade|slide|scale|blur); the theme owns the choreography
staggerbooleanCascade this block's items in as it reveals (no-op on single-child runes)
spacing

Block-level rhythm override.

AttributeTypeRequiredDescription
spacing"flush" | "tight" | "default" | "loose" | "breathe"Vertical spacing above and below this block
substrate

Generated pattern fills (SPEC-087). Markers only — the engine sets the attributes and cell/opacity custom properties, CSS draws the pattern.

AttributeTypeRequiredDescription
substrate"dots" | "grid" | "lines" | "cross" | "checker" | "none"Generated surface pattern
substrate-fill"inherit" | "inset"Surface fill the pattern sits on (full colour stays with tint)
substrate-opacity"sm" | "md" | "lg"Pattern ink strength
substrate-size"sm" | "md" | "lg"Pattern cell size
substrate-target"self" | "media"Which surface the pattern fills (overrides the rune/theme default)
tint

Per-rune colour override (SPEC-053): a named tint from the theme registry, with inline per-token overrides layered on top.

AttributeTypeRequiredDescription
tintstringColor tint preset applied to this block
tint-mode"auto" | "dark" | "light"Whether the tint adapts to auto, dark, or light mode
width

The track a block rune occupies.

AttributeTypeRequiredDescription
width"compact" | "narrow" | "content" | "wide" | "full"Maximum width constraint for this block
Not availableWhy
dropcap, readingthis rune declares no prose body
framethis rune declares neither a `frameTarget` nor a media section
prominencethis rune has no page-section header